Sims 3 Create A World Part 2 WorldCache Issue

The District take two.

So what I put in my last post both did and did not work. It worked until I saved my world and exited out of the In Game Editor. Then my In Game Editor froze again when I tried to get back into the world.

Since I don’t want to have to uninstall Create-A-World before each session I figured I’d do a little more work on it.

Currently I can get the In Game Editor to work reliably for me. It turns out that the issue has something to do with the WorldCache files. At least it does on my system.

When I want to work on a world I’ve already saved changes to via the In Game Editor and closed that world, I have to go in and delete the WorldCache files for that world, before trying to start up the In Game Editor. I think I did this about 10 times and managed to reproduce it enough times to figure out what the problem is.

File Locations:

  • C:\Users\{UserName}\Documents\Electronic Arts\The Sims 3 Create A World Tool\WorldbuilderCache\WorldCaches
  • C:\Users\{UserName}\Documents\Electronic Arts\The Sims 3\WorldCaches

I’m still afraid of adding any new lots or making any lot based changes. It looks like if I work with the lots the Create-A-World tool either has a chance of locking the GlobalLayer or locks up the world file. Now I’m not sure that having which locked up will do this, but once I noticed the locking I wasn’t able to see changes made to the world in the In Game Editor.

I would see changes made to the world in Create-A-World, but not via the In Game Editor. Talk about bizzare.

I could do more destruction testing to see what other issues I can ferret out of the Create A World tool, but honestly right now I’m not sure I want to.

I’ve played with a lot of buggy games and tools in the past, and I’m willing to do work arounds. This however takes the cake. Now I have to have shorcuts on my desktop to the worldCache file folders just to delete the worldCache files before I can even start up the In game Editor.

Every time.

At least now I can edit the lots on my world. I’ve really only started setting place holders as I’m not even positive if I’m going to keep things where they are at. I also know that if I want to make any drastic changes, I’m more than likely going to have to start from scratch OR create a whole new iteration of the world to start working on. Not that big of a deal but it starts to take up space you know.

I really should just learn how to play games instead of playing with them.